Este es el progama mas utilizado por los estudios profesionales en esta industria y aunque a muchos no nos guste debemos de aprender a utilizarla. Asi que vamos muchachos es hora de aprender Maya... bueno Autodesk Maya. |

Estos son solo algunos de los videos disponibles en el sitio. |
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Part 2 || Overriding __str__() for Maya Python Objects Itâs a fabulously day in Toronto, crisp and sunny, I am loving it! J Today I will do my second posting to this posting âOverriding __str__() for Maya Python Objectsâ from September 14th, 2009. I will talk about how we know in the MMatrix documentation where to read that the operators we need to use are formatted like this (row, column): self(0,0), self(0,1), self(0,2), self(0,3), self(1,0), self(1,1), self(1,2), self(1,3), self(2,0), self(2,1), self(2,2), self(2,3), self(3,0), self(3,1), self(3,2), self(3,3) For this part of the code: #New __str__ function for Making the matrix readable.... def myMatrix_str(self): return "[[%g,%g,%g,%g][%g,%g,%g,%g][%g,%g,%g,%g][%g,%g,%g,%g]]" % (self(0,0), self(0,1), self(0,2), self(0,3),... |
Maya composite and media cache After ending a session the media cache doesnât get cleared, only the information that is stored in the RAM gets cleared. Thanks toKen Larue for his tip |
Where is the center of a polygon? So you want to know the center point of a polygon, but you can't find an attribute that stores it...Nor can you find a MEL command that will give you this information. Which all means we're going to have to write our own script to calculate the center point of a polygon. First up, let's decide what we mean when we say the 'center' of a polygon. You (might) remember from school plenty of equations for regular polygons, and there's loads to be said about triangles... But I could recall nothing about finding the center of an irregular polygon, so... |
Unwrap UVs Tool - An interactive tool for unwrapping UVs
Steven has a new blog post on AREA about interactive UV editing in Maya |
Upgrading Mac OS stops Maya composite from working Once you make an upgrade to the OS, in some situations the file access permission get changed thus stopping the application from launching. |
Apple has released an update for Snow Leopard (10.6.2) Manipulators displaying wrong colors There is still a know issue that we are currently investigating If you encounter an issue please make sure you fill out the BUG report |
Mental ray render error "degenerate trimming loop" Example Before mental ray tessellates a trimmed surface, its trim curves are checked. Duplicate verticies as well as overlapping edges are removed. If, after this process, a trim curve contains less than 3 verticies, the 'degenerate trimming loop' warning is issued and the entire surface is skipped over. |
Rendering multiple cameras with different frame range This is a repeated question, and it have a simple workaround. You can also add the above 2 lines in a .bat file so you can execute them both at once |
I recently found out that if you duplicate an object that is a member of a Set, by default the new object becomes a member of the Set too. This is not always desirable. When trying to find a workaround that prohibits Maya from assigning objects to a Set, I reached a dead-end trying to query the names of objects created by the 'duplicate' command. Until a colleague showed me how to use the Python API to work around the problem. Here's how we did it.... Put simply, I want to be able to prevent Maya adding objects to a... |
Mental ray Phenomena naming limitation. Please note that when creating your Phenomena , the attribute naming conflicts are not resolved automatically. |